Take 2 minutes to get free Key Pass access.for Advanced Features.
The Sandbox logo

The Sandbox

SAND$0.00
Trend (24h)
Trend (7d)

Price Data

Analysis

Trade

Ethereum: 0x3845...a5d0
More

Market Cap

2237661991
#74

All-Time High

8.4

All-Time Low

0.02897764

Fully Diluted Valuation

2762281800

Circulating Supply

2430232126.2233224 (81.01%)

Total Supply

3000000000

Performance since ICO

CurrencyUSDBTCETH
ROI9454%1038%898%

##: What is The Sandbox? In 2012, Pixowl launched The Sandbox Game, a 2D pixel art game designed to empower creators by providing a platform to share their content. Over time, the game evolved and garnered over 40 million downloads.

By mid-2018, the Pixowl team, now under the ownership of Animoca Brands, revealed plans to introduce a 3D version of The Sandbox. Their aim was to establish it as the new standard in world-building games, allowing artists, storytellers, and game designers worldwide, regardless of skill level, to create, publish, own, and monetize diverse content through the utilization of blockchain technology.

The Sandbox positioned itself as a Social Experience Platform, offering a decentralized universe of 166,464 virtual LANDs on the blockchain. These were created in collaboration with the community, where non-fungible tokens (NFTs) came to life in unique experiences. Users could engage in Play & Earn metaverse experiences provided by the community, renowned intellectual properties, and brands. Alternatively, they could utilize free no-code tools to build and monetize their own content within their virtual neighborhoods.


Recent Video Interview

Main points of the interview:

  • Explains Sandbox as a decentralized virtual world for creating 3D content and games.
  • Sandbox's growth, partnerships, and focus on user-generated content.
  • Sandbox's educational impact and plans for the future.
  • Advice to Gen Z: Be curious and explore beyond predefined paths.

The Sandbox Marketplace

The Marketplace in The Sandbox ecosystem offers users the ability to explore and acquire digital content in the form of non-fungible tokens (NFTs), enhancing their overall user experience in playing, creating, and earning. Different user categories, such as PLAYERS, COLLECTORS, ASSET CREATORS, and EXPERIENCE BUILDERS, have specific options for purchasing various items and assets.

In the future, LAND owners will have the option to rent their metaverse LAND to Experience creators. The value of NFTs is determined by rarity and utility, with Catalysts playing a crucial role in defining an asset's rarity. Utility-wise, Equipment assets offer players Attribute Points, and non-equipment assets act as passes for accessing Experiences or exclusive gameplay.

Marketplace Content includes Collectible Packs, Avatars, Entities, Equipment, and LAND & Estates, providing users with a diverse range of options for digital ownership and engagement within The Sandbox metaverse.

What is the SAND Token?

SAND serves as the native currency and utility token for The Sandbox Game. As a fungible token, it can be freely exchanged for other tokens of the same type, similar to other cryptocurrencies and physical fiat currencies.

Functioning as a medium of exchange, the SAND token plays a crucial role in establishing a digital economy within The Sandbox ecosystem. This benefits creators, players, and owners of various non-fungible token types (NFTs) designed for use in The Sandbox.

Ownership of SAND enables PLAYERS to acquire avatars and equipment, granting access to Experiences that may require a small SAND fee or ownership of a specific NFT. For CREATORS, SAND provides the opportunity to sell valuable assets on the Marketplace or expedite their Experience production timeline by purchasing assets from others. Additionally, ANYONE can engage in the governance of The Sandbox metaverse or participate in a staking program for passive income, provided there are no local restrictions.

The Sandbox Team Background and Partners

Arthur Madrid, the co-founder and CEO of Pixowl, is a driving force behind The Sandbox. Graduating with an economics degree in 2000, he began his career as a consultant before founding 1-Click Media in 2001, later acquired by Ipercast. Sebastien Borget, another Pixowl co-founder and the company's COO, graduated in computer systems networking and telecommunications in 2007. His career started as a project lead for 1-Click Media. Since then, Madrid and Borget have formed a strong entrepreneurial partnership, founding Pixowl in 2011 and collaborating on various projects together.

Partners who built their own world within The Sandbox: Snoop Dogg, Care Bears, The Walking Dead, Deadmau5, The Smurfs...

The Sandbox Project Development

The Sandbox team has released Game Maker 0.9, a significant step following the recent opening of the metaverse to all creators. This update, designed for both enthusiasts and experts, introduces enhanced tools, increased possibilities, and greater efficiency. The release emphasizes The Sandbox's commitment to delivering quality user-generated gaming experiences, aiming to bring creators closer to realizing their dream games and facilitating engagement with more complex gaming mechanics for their communities. Game Maker 0.9 remains a no-code, free-to-use platform, offering a comprehensive suite of tools suitable for developers of all skill levels.

A standout feature of this update is the visual scripting system, making the incorporation of game mechanics more efficient. The Game Rules system enables users to explore various gameplay possibilities, from puzzles to resource management, loot systems, chance events, and skill-based challenges. Whether users are novices or seasoned developers, the update provides increased versatility and creative opportunities without requiring any prior coding skills. Additionally, Game Maker 0.9 enhances multiplayer experiences with the introduction of variables, allowing for the tracking of values for all players or individuals, adding depth and complexity to multiplayer game dynamics.

The Sandbox Price Analysis

As of December 5 2024 The Sandbox has a marketcap of $2.2B. This is {{percentagefromath}} from its all time high of $8.40. In terms of its tokenomics, there's a total supply of 3B with 81% currently outstanding. Keep in mind The Sandbox has a fully diluted value of $2.8B which many investors might interpret as overvalued.

Of course, don’t trust price predictions alone, always check the Coinrotator token screener to follow the trending market.

Chat GPT LogoClaude LogoSummarized in part by ChatGPT 4 and Claude